|Posted: 2006-10-22 16:55:46|
Fully working ambient occulsion shader app. There are two sample models provided (rename big_test.ms3d to just test.ms3d to try the other one). Its pretty slow, but looks cool in the end. For extra tweaking value open up "base.cfg" and play round with the "lm_xyz" variables in there to change samples, lightmap scale and bluring.
Other than that - mouse moves the camera.
i/k show or hide the kd-tree stages