Init
Started: 2nd Sep 2006 .. Updated: 7th Jan 2007 .. Status: Complete - lacks content.
Description .. News .. Screen Shots .. Downloads
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Init/Init_v0.9.1.zip
Posted: 2007-01-07 00:20:25
Init v0.9.1 - This verion has HEAPS of cool updates. The two major improvements are:

- Level Editor
- Animation

The level editor's input has been completely redone. It still works the same, but now uses mouse input instead of keyboard, and supplies the standard 4 views (user, top, front, size). This makes it infinitly more usable, so creating GOOD levels is easy.

The other thing, animations, now lets you setup animation loops for all the standard actions such as idle, run, jump and so on. With this addition the game goes from being cubes fighting cubes, to possibly real characters fighing proper enemies.
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Init/Init_v0.7.0.zip
Posted: 2006-10-29 04:50:32
v0.7.0 - more weapons, two levels. Hit the big orange square to end the level.

Keys:

  • mouse move - look around
  • mouse1 - fire
  • mouse2 - alt fire
  • mouse wheel - change weapons
  • wsad - movement
  • space - jump
  • esc - quit
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Init/Init_v0.5.0.zip
Posted: 2006-10-14 21:31:06
v0.5.0 - now with 3 weapons, 3 enemy types and a sleightly larger map. Awsome :P
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Init/Init_v0.0.3.zip
Posted: 2006-09-24 03:02:33
Enemies, end game, better physics and the makings of an almost game!
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Init/Init_v0.0.2.zip
Posted: 2006-09-23 21:11:05
Now with working physics, level KD-Tree'd, weapons and some cool platforms to jump on!
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Init/Init_v0.0.1.zip
Posted: 2006-09-22 21:23:10
Initial alpha version