|Posted: 2005-03-21 03:49:28|
This is an updated version of the terrain demo. However in this version the drop position is run of a script. With scripting implimented and working (thanks to AngelScript) I will be able todo a heap of very cool things (such as game mods) without tooo much hassle. Still lots of work todo but the scripting works!
|stare/stareDemo02.zip ||Posted: 2005-03-03 05:45:17|
Input, physics and some other random stuff in this demo. You can push a block round a little pseudo level with some other randomly placed blocks. Its definatly nothing complete but could easily be turned into a neat platformer without too much effort. I'm pretty pleased with how easy to use the engine has turned out, and without many major sections of code to write I'll be able to start on a full game pretty soon!
|stare/stareDemo01.zip ||Posted: 2005-03-03 05:45:03|
This demo is a little terrain generator thats running off the STARE engine. Basically it just proves that STARE works in the simplest way possible. The mouse moves the view, j and r are jump point and reset terrain respectivly. Its by no means a full game or anything but it does test all the features offered by STARE (resource management, texture, model and sound loading, scripting, console, settings manager and more). Every time I write something into the engine I add a bit of code that uses it in the terrain demo for testing.